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Loading screen5/21/2023 ![]() What is a Video ID?Ĭonfig.js - To change the default audio volume, change the integer musicVolume ( 0-100: Higher is louder, Lower is more quiet )Ĭonfig.js _a - To add/remove images, make sure they are added in the images array (following sytax or else it will break) and also add them in your _aĬonfigurating Styling Attributes (simplified)Ĭonfig.css - Change var –background-blur (Higher px: more intense blur)Ĭonfig.css - Change var –loadbar-height (Higher px: higher the loadbar)īackground Color (The color that the image fades out to)Ĭonfig. Weve all experienced it while playing games, while downloading something, while installing an operating system ect. Transition Time Length (how long the transition to next image lasts)Ĭonfig.js - Change the integer under transitionInterval (in milliseconds)Ĭonfig.js - To have no music at all, make boolean var music falseĬonfig.js - To change the video, change the string videoID to your YouTube Video ID. After the installation, some report the game getting stuck on the loading screen after starting on their PC. A game about never-ending problem of loading screens. In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics. ![]() They are ordered from newest (top) to oldest. A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. CSS loading spinners indicate that the page is loading as an animation moving along a circular track. Config.js a - To add/remove images, make sure they are added in the images array (following sytax or else it will break) and also add them in your a. All loading screen art in the game, including artwork found in the in-game Gallery, is catalogued here. See the Pen Skeleton Screen Demo by Joe (hijiangtao) on CodePen. Config.js - Change the string under the object text and var linkĬonfig.js - Change the integer under imgInterval (in milliseconds) Config.js - To change the default audio volume, change the integer musicVolume ( 0-100: Higher is louder, Lower is more quiet ) Add/Remove Images. ![]()
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